Files
ThothII/frontend/src/store/sessionStore.ts
T

94 lines
3.7 KiB
TypeScript

import { create } from "zustand";
import type { StreamEvent, WidgetDescriptor } from "../api/types";
interface Entry {
role: "assistant";
text: string;
}
interface SessionState {
pendingWidget: WidgetDescriptor | null;
transcript: Entry[];
activity: Entry[];
toasts: { level: string; text: string }[];
stepMessages: { level: string; text: string }[];
lastUserEntry: { kind: "input" | "choice"; text: string } | null;
lastSystemEvent: StreamEvent | null;
currentPhase: string | null;
phaseError: string | null;
// True while a Pi turn is in flight. Turned off by the backend-forwarded `agent_end`
// system event — the only end-of-turn signal on the final workflow step, where no
// follow-up gate arrives to release the spinner.
agentActive: boolean;
applyEvent: (e: StreamEvent) => void;
clearPending: () => void;
resetSession: () => void;
setPhase: (phase: string | null) => void;
pushToast: (toast: { level: string; text: string }) => void;
setLastUserEntry: (e: { kind: "input" | "choice"; text: string }) => void;
setAgentActive: (v: boolean) => void;
}
const empty = {
pendingWidget: null,
transcript: [] as Entry[],
activity: [] as Entry[],
toasts: [] as { level: string; text: string }[],
stepMessages: [] as { level: string; text: string }[],
lastUserEntry: null as { kind: "input" | "choice"; text: string } | null,
lastSystemEvent: null,
currentPhase: null as string | null,
phaseError: null as string | null,
agentActive: false,
};
export const useSessionStore = create<SessionState>((set) => ({
...empty,
applyEvent: (e) =>
set((st) => {
if (e.type === "ui_request")
return {
pendingWidget: e.ui_request,
// The turn is blocked on the gate, not ended: keep the agent marked active.
agentActive: true,
currentPhase: e.ui_request.phase
? e.ui_request.phase.split("_")[0]
: st.currentPhase,
// A new gate means the phase moved on (or re-presented): clear any error flag.
phaseError: null,
};
if (e.type === "text_delta") {
const t = [...st.transcript];
const last = t.at(-1);
if (last && !st.pendingWidget) t[t.length - 1] = { role: "assistant", text: last.text + e.text };
else t.push({ role: "assistant", text: e.text });
// Streamed text means the turn is alive (also covers reattaching mid-turn).
return { transcript: t, agentActive: true };
}
if (e.type === "activity_delta") {
const activity = [...st.activity];
const last = activity.at(-1);
if (last) activity[activity.length - 1] = { role: "assistant", text: last.text + e.text };
else activity.push({ role: "assistant", text: e.text });
return { activity, agentActive: true };
}
if (e.type === "info") {
const stepMessages = [...st.stepMessages, { level: e.level ?? "info", text: e.text }];
// An error during the active phase marks that phase red until the next gate.
return e.level === "error" ? { stepMessages, phaseError: st.currentPhase } : { stepMessages };
}
if (e.type === "system_event")
return e.event === "agent_end"
? { lastSystemEvent: e, agentActive: false }
: { lastSystemEvent: e };
return {};
}),
clearPending: () => set({ pendingWidget: null }),
resetSession: () => set({ ...empty }),
setPhase: (phase) => set({ currentPhase: phase }),
pushToast: (toast) => set((st) => ({ toasts: [...st.toasts, toast] })),
// A user entry (question, gate choice, steer) hands the ball back to the harness.
setLastUserEntry: (e) => set({ lastUserEntry: e, stepMessages: [], agentActive: true }),
setAgentActive: (v) => set({ agentActive: v }),
}));