import { create } from "zustand"; import type { StreamEvent, WidgetDescriptor } from "../api/types"; interface Entry { role: "assistant"; text: string; } interface SessionState { pendingWidget: WidgetDescriptor | null; transcript: Entry[]; activity: Entry[]; toasts: { level: string; text: string }[]; stepMessages: { level: string; text: string }[]; lastUserEntry: { kind: "input" | "choice"; text: string } | null; lastSystemEvent: StreamEvent | null; currentPhase: string | null; phaseError: string | null; // True while a Pi turn is in flight. Turned off by the backend-forwarded `agent_end` // system event — the only end-of-turn signal on the final workflow step, where no // follow-up gate arrives to release the spinner. agentActive: boolean; applyEvent: (e: StreamEvent) => void; clearPending: () => void; resetSession: () => void; setPhase: (phase: string | null) => void; pushToast: (toast: { level: string; text: string }) => void; setLastUserEntry: (e: { kind: "input" | "choice"; text: string }) => void; setAgentActive: (v: boolean) => void; } const empty = { pendingWidget: null, transcript: [] as Entry[], activity: [] as Entry[], toasts: [] as { level: string; text: string }[], stepMessages: [] as { level: string; text: string }[], lastUserEntry: null as { kind: "input" | "choice"; text: string } | null, lastSystemEvent: null, currentPhase: null as string | null, phaseError: null as string | null, agentActive: false, }; export const useSessionStore = create((set) => ({ ...empty, applyEvent: (e) => set((st) => { if (e.type === "ui_request") return { pendingWidget: e.ui_request, // The turn is blocked on the gate, not ended: keep the agent marked active. agentActive: true, currentPhase: e.ui_request.phase ? e.ui_request.phase.split("_")[0] : st.currentPhase, // A new gate means the phase moved on (or re-presented): clear any error flag. phaseError: null, }; if (e.type === "text_delta") { const t = [...st.transcript]; const last = t.at(-1); if (last && !st.pendingWidget) t[t.length - 1] = { role: "assistant", text: last.text + e.text }; else t.push({ role: "assistant", text: e.text }); // Streamed text means the turn is alive (also covers reattaching mid-turn). return { transcript: t, agentActive: true }; } if (e.type === "activity_delta") { const activity = [...st.activity]; const last = activity.at(-1); if (last) activity[activity.length - 1] = { role: "assistant", text: last.text + e.text }; else activity.push({ role: "assistant", text: e.text }); return { activity, agentActive: true }; } if (e.type === "info") { const stepMessages = [...st.stepMessages, { level: e.level ?? "info", text: e.text }]; // An error during the active phase marks that phase red until the next gate. return e.level === "error" ? { stepMessages, phaseError: st.currentPhase } : { stepMessages }; } if (e.type === "system_event") return e.event === "agent_end" ? { lastSystemEvent: e, agentActive: false } : { lastSystemEvent: e }; return {}; }), clearPending: () => set({ pendingWidget: null }), resetSession: () => set({ ...empty }), setPhase: (phase) => set({ currentPhase: phase }), pushToast: (toast) => set((st) => ({ toasts: [...st.toasts, toast] })), // A user entry (question, gate choice, steer) hands the ball back to the harness. setLastUserEntry: (e) => set({ lastUserEntry: e, stepMessages: [], agentActive: true }), setAgentActive: (v) => set({ agentActive: v }), }));