Files
ThothII/tools/tht/internal/safeio/files_windows.go
T

97 lines
3.1 KiB
Go

//go:build windows
package safeio
import (
"os"
"path/filepath"
"strings"
"golang.org/x/sys/windows"
)
const windowsRetainedHandleShareMode uint32 = windows.FILE_SHARE_READ | windows.FILE_SHARE_WRITE
// ReadCanonicalRegular opens each component with FILE_FLAG_OPEN_REPARSE_POINT and rejects a
// reparse point on the opened handle before opening the next component. Retained handles allow
// ordinary read/write sharing but deny delete sharing, which blocks rename or deletion after a
// component is opened and throughout the final read. Windows' Win32 API does not expose a
// portable descriptor-relative equivalent of POSIX openat, so a hostile local actor can still
// replace a not-yet-opened normal component between absolute-path opens. Installation directories
// therefore need trusted local filesystem/ACL ownership on Windows.
func ReadCanonicalRegular(path string, maximum int64) ([]byte, error) {
if err := ValidateCanonicalPath(path); err != nil {
return nil, err
}
volume := filepath.VolumeName(path)
root := volume + string(filepath.Separator)
components := strings.Split(strings.TrimPrefix(path, root), string(filepath.Separator))
if volume == "" || len(components) == 0 || components[0] == "" {
return nil, ErrUnsafeFile
}
current := root
parents := make([]windows.Handle, 0, len(components)-1)
defer func() { closeWindowsHandles(parents) }()
for _, component := range components[:len(components)-1] {
current = filepath.Join(current, component)
handle, err := openWindowsComponent(current, true)
if err != nil {
return nil, ErrUnsafeFile
}
parents = append(parents, handle)
}
current = filepath.Join(current, components[len(components)-1])
handle, err := openWindowsComponent(current, false)
if err != nil {
return nil, ErrUnsafeFile
}
file := os.NewFile(uintptr(handle), "tht-safeio")
if file == nil {
windows.CloseHandle(handle)
return nil, ErrUnsafeFile
}
defer file.Close()
return readBoundedRegularFile(path, file, maximum)
}
func openWindowsComponent(path string, directory bool) (windows.Handle, error) {
flags := uint32(windows.FILE_FLAG_OPEN_REPARSE_POINT)
if directory {
flags |= windows.FILE_FLAG_BACKUP_SEMANTICS
} else {
flags |= windows.FILE_ATTRIBUTE_NORMAL
}
handle, err := windows.CreateFile(
windows.StringToUTF16Ptr(path),
windows.GENERIC_READ,
windowsRetainedHandleShareMode,
nil,
windows.OPEN_EXISTING,
flags,
0,
)
if err != nil {
return 0, err
}
var information windows.ByHandleFileInformation
if err := windows.GetFileInformationByHandle(handle, &information); err != nil {
windows.CloseHandle(handle)
return 0, err
}
if information.FileAttributes&windows.FILE_ATTRIBUTE_REPARSE_POINT != 0 ||
(directory && information.FileAttributes&windows.FILE_ATTRIBUTE_DIRECTORY == 0) ||
(!directory && (information.FileAttributes&windows.FILE_ATTRIBUTE_DIRECTORY != 0 || information.NumberOfLinks != 1)) {
windows.CloseHandle(handle)
return 0, ErrUnsafeFile
}
return handle, nil
}
func closeWindowsHandles(handles []windows.Handle) {
for _, handle := range handles {
windows.CloseHandle(handle)
}
}