97 lines
3.0 KiB
Go
97 lines
3.0 KiB
Go
//go:build windows
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package safeio
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import (
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"os"
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"path/filepath"
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"strings"
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"golang.org/x/sys/windows"
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)
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const windowsRetainedHandleShareMode uint32 = windows.FILE_SHARE_READ | windows.FILE_SHARE_WRITE
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// ReadCanonicalRegular opens each component with FILE_FLAG_OPEN_REPARSE_POINT and rejects a
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// reparse point on the opened handle before opening the next component. Retained handles allow
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// ordinary read/write sharing but deny delete sharing, which blocks rename or deletion after a
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// component is opened and throughout the final read. Windows' Win32 API does not expose a
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// portable descriptor-relative equivalent of POSIX openat, so a hostile local actor can still
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// replace a not-yet-opened normal component between absolute-path opens. Installation directories
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// therefore need trusted local filesystem/ACL ownership on Windows.
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func ReadCanonicalRegular(path string, maximum int64) ([]byte, error) {
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if err := ValidateCanonicalPath(path); err != nil {
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return nil, err
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}
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volume := filepath.VolumeName(path)
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root := volume + string(filepath.Separator)
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components := strings.Split(strings.TrimPrefix(path, root), string(filepath.Separator))
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if volume == "" || len(components) == 0 || components[0] == "" {
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return nil, ErrUnsafeFile
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}
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current := root
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parents := make([]windows.Handle, 0, len(components)-1)
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defer func() { closeWindowsHandles(parents) }()
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for _, component := range components[:len(components)-1] {
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current = filepath.Join(current, component)
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handle, err := openWindowsComponent(current, true)
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if err != nil {
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return nil, ErrUnsafeFile
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}
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parents = append(parents, handle)
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}
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current = filepath.Join(current, components[len(components)-1])
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handle, err := openWindowsComponent(current, false)
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if err != nil {
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return nil, ErrUnsafeFile
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}
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file := os.NewFile(uintptr(handle), "thothctl-safeio")
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if file == nil {
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windows.CloseHandle(handle)
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return nil, ErrUnsafeFile
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}
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defer file.Close()
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return readBoundedRegularFile(path, file, maximum)
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}
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func openWindowsComponent(path string, directory bool) (windows.Handle, error) {
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flags := uint32(windows.FILE_FLAG_OPEN_REPARSE_POINT)
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if directory {
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flags |= windows.FILE_FLAG_BACKUP_SEMANTICS
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} else {
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flags |= windows.FILE_ATTRIBUTE_NORMAL
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}
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handle, err := windows.CreateFile(
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windows.StringToUTF16Ptr(path),
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windows.GENERIC_READ,
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windowsRetainedHandleShareMode,
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nil,
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windows.OPEN_EXISTING,
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flags,
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0,
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)
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if err != nil {
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return 0, err
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}
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var information windows.ByHandleFileInformation
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if err := windows.GetFileInformationByHandle(handle, &information); err != nil {
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windows.CloseHandle(handle)
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return 0, err
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}
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if information.FileAttributes&windows.FILE_ATTRIBUTE_REPARSE_POINT != 0 ||
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(directory && information.FileAttributes&windows.FILE_ATTRIBUTE_DIRECTORY == 0) ||
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(!directory && information.FileAttributes&windows.FILE_ATTRIBUTE_DIRECTORY != 0) {
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windows.CloseHandle(handle)
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return 0, ErrUnsafeFile
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}
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return handle, nil
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}
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func closeWindowsHandles(handles []windows.Handle) {
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for _, handle := range handles {
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windows.CloseHandle(handle)
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}
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}
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