B — WorkflowBar renders F1..F8 as colored ring-dots (no phase-name text): green=done, amber=running (subtle pulse), red=error, gray=pending; green connectors lead the active dot, each dot carries data-state. Lightweight error signal: sessionStore gains `phaseError`, set when an info event has level=error during the active phase, cleared on the next ui_request. C — denser single-line session rows (inline status dot + name, py-1), a 3-level type hierarchy (L1 SESSIONS / L2 section+group headers / L3 names), and the "No group" label removed (ungrouped render after the last group, guarded so the empty-state still teaches when there are zero groups). Live-verified with Playwright (all four dot states, sidebar hierarchy, and E's deferred activity-panel check). Frontend 93/93, tsc -b clean. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
71 lines
2.6 KiB
TypeScript
71 lines
2.6 KiB
TypeScript
import { create } from "zustand";
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import type { StreamEvent, WidgetDescriptor } from "../api/types";
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interface Entry {
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role: "assistant";
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text: string;
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}
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interface SessionState {
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pendingWidget: WidgetDescriptor | null;
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transcript: Entry[];
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toasts: { level: string; text: string }[];
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stepMessages: { level: string; text: string }[];
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lastUserEntry: { kind: "input" | "choice"; text: string } | null;
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lastSystemEvent: StreamEvent | null;
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currentPhase: string | null;
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phaseError: string | null;
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applyEvent: (e: StreamEvent) => void;
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clearPending: () => void;
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resetSession: () => void;
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setPhase: (phase: string | null) => void;
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pushToast: (toast: { level: string; text: string }) => void;
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setLastUserEntry: (e: { kind: "input" | "choice"; text: string }) => void;
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}
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const empty = {
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pendingWidget: null,
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transcript: [] as Entry[],
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toasts: [] as { level: string; text: string }[],
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stepMessages: [] as { level: string; text: string }[],
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lastUserEntry: null as { kind: "input" | "choice"; text: string } | null,
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lastSystemEvent: null,
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currentPhase: null as string | null,
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phaseError: null as string | null,
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};
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export const useSessionStore = create<SessionState>((set) => ({
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...empty,
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applyEvent: (e) =>
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set((st) => {
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if (e.type === "ui_request")
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return {
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pendingWidget: e.ui_request,
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currentPhase: e.ui_request.phase
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? e.ui_request.phase.split("_")[0]
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: st.currentPhase,
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// A new gate means the phase moved on (or re-presented): clear any error flag.
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phaseError: null,
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};
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if (e.type === "text_delta") {
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const t = [...st.transcript];
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const last = t.at(-1);
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if (last && !st.pendingWidget) t[t.length - 1] = { role: "assistant", text: last.text + e.text };
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else t.push({ role: "assistant", text: e.text });
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return { transcript: t };
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}
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if (e.type === "info") {
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const stepMessages = [...st.stepMessages, { level: e.level ?? "info", text: e.text }];
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// An error during the active phase marks that phase red until the next gate.
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return e.level === "error" ? { stepMessages, phaseError: st.currentPhase } : { stepMessages };
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}
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if (e.type === "system_event") return { lastSystemEvent: e };
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return {};
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}),
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clearPending: () => set({ pendingWidget: null }),
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resetSession: () => set({ ...empty }),
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setPhase: (phase) => set({ currentPhase: phase }),
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pushToast: (toast) => set((st) => ({ toasts: [...st.toasts, toast] })),
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setLastUserEntry: (e) => set({ lastUserEntry: e, stepMessages: [] }),
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}));
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